﻿using Roton.ZZT;

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Roton.Input
{
    /// <summary>
    /// An input class that will always behave as if no keys being pressed.
    /// </summary>
    public class InputNull : IInput
    {
        public bool AltPressed
        {
            get { return false; }
        }

        public bool CtrlPressed
        {
            get { return false; }
        }

        public byte KeyPressed
        {
            get { return 0; }
        }

        public void Poll()
        {
        }

        public bool ShiftPressed
        {
            get { return false; }
        }
    }
}
